The Nancy Drew Sleuths 2. Convention Details - Updated June 1. View current convention info- -bookmark this page and check back often for updates. Then below, view information on our. Interested in Attending? Are you a member of the media interested in profiling us? E- mail us here if you want info on the convention or want. We select a theme book- -one of the classic 5. Nancy Drew books printed from 1. Nancy Drew and her chums did in the books. This adds that nostalgic flair to our conventions so they're much more special than a generic location! While we may not chase villains down dark alleys or sleuth for secret passageways (yet!), we do manage to mix real- life locations with book hunting and activities based on the mystery in the theme book(s) for a fabulous event of mystery and . Conventions are open to anyone- -you don't have to be a member of our group to attend. For more information on our conventions, check out our. Convention FAQ Page. Are you Nancy Drew? Tell us how Nancy Drew has impacted your life or share your collection or your personal story! Make a video and submit it for a chance to win a trip to the 2. Nancy Drew ! Prizes include: Entry to the Nancy Drew . Nancy Drew Complete Series Set, Books 1-64 . The Penguin Nancy Drew Complete Set: Available for the. Discover what's behind the mysterious accidents in a haunted mansion while you play as Nancy Drew! In a house full of secrets, can you unlock the truth? Roundtrip coach airfare for Winner and a friend or family member from airport closest to Winner. One standard hotel room in Ogunquit, Maine for two (2) people for up to three (3) nights (solely if Winner. Two leather travel bags with He. R Interactive logo. Visit He. R Interactive's . Sponsored by He. R Interactive, Inc., Simon & Schuster, Inc., and Nancy Drew Sleuths. See below for all the details on how to register and attend our convention. CONTACT US here with questions! Member of the Media? If you wish to contact us about the convention please do so! Visit their website for more details and photos. All rooms are non- smoking. However, there are a lot of hotels in the area- -and some rooms left at the convention hotel - so feel free to call and check availability. If booked, please note the town is very small and so everything is fairly walkable - click here for a list of other hotels via Trip Advisor you can check out for booking. Some of the hotels closest to the Anchorage By The Sea include The Sparhawk Oceanfront Resort (2. Beachmere Inn (2. Colonial Inn (2. 07) 6. Blue Shutters Inn (2. Meadowmere Resort (2. Boston Logan International Airport, MA. If you are looking into transportation to get to Ogunquit if you're flying, please Google the airports above and visit their transportation section which will have available options like car rental, car service/shuttles and taxis. Nancy Drew: Secret of the Old Clock; Go back in time to 1930 to solve another exciting Nancy Drew; mystery! A fiery explosion at the Lilac Inn leaves its owner, Emily. Reporter is a 1939 American film directed by William Clemens and starring Bonita Granville, as Nancy Drew. Nancy Drew, competing in the local.
Coast of Maine. THEMES: Nancy Drew #2. The Mystery of the Tolling Bell, book #9. The Ghost of Craven Cove, Murder She Wrote Trick or Treachery book tie- in, and the 4. Nancy Drew/Hardy Boys TV Show (ND & HB Meet Dracula) from the 1. October 1. 2 - Meet & Greet - 7. PM. Location: Anchorage By The Sea - Conference Room. October 1. 3 - AM: Merchandise & Nancy Drew art display, gift exchange at hotel. Free Day: Explore Ogunquit & nearby towns. PM: Optional Spooky Fri. Ghost Tour. October 1. AM: Nancy Drew Sailing Adventure. Free time following until mystery dinner. Evening: Nancy Drew Mystery Dinner & escape room challenge with special guests Parker Stevenson* (Frank Hardy) & Pamela Sue Martin* (Nancy Drew) from the 7. Nancy Drew/Hardy Boys TV Shows for the 4. Send via e- mail - sleuths@ndsleuths. Nancy Drew Sleuths/Jennifer Fisher, P. O. Box. 1. 28, Higley, AZ, 8. Make checks payable to: Nancy Drew Sleuths. Meet & Greet; Friday morning event at hotel, Optional Fri. Ghost Tour; Optional Saturday lighthouse cruise; Saturday M& G event with 7. Nancy Drew/Hardy Boys TV Stars Pamela Sue Martin & Parker Stevenson + Saturday Mystery Dinner & Escape Room Challenge; 2 new Nancy Drew puzzles. Send checks/money orders payable to Nancy Drew Sleuths. Nancy Drew Sleuths. Higley, AZ 8. 52. You may input your credit card information on your registration forms. DEADLINE TO REGISTER: July 1, 2. Get Cool Nancy Drew Convention Stuff! Does not include puzzles and the vintage books in the picture are just props and not included- -you get new books in the bag that we get from the current publishers of Nancy Drew. Deadline to purchase one of these is July 1, 2. Cost: $4. 5. 0. 0 per person which includes flat rate priority mail shipping. If you are outside the US, the shipping is higher, so inquire to get a proper quote. You can Pay Pal to pay for this - e- mail us at sleuths@ndsleuths. Nancy Drew Sleuths, P. O. Box 1. 28, Higley, AZ 8. Mystery's IT Girl Event (This is an event in planning stages that depends on various factors, but we hope to produce it this year!). Nancy Drew 9. 0th Anniversary Convention - Hawaii (Seriously, start saving your pennies!). Texas (location TBD). Nancy Drew Sleuths Convention - Seattle, WA & Alaskan Cruise. Ft. Lauderdale - Miami/Key Biscayne - Crocodile Island/Sinister Omen/Hit and Run Holiday. Nancy Drew Sleuths 2. Anniversary Convention - Nancy Drew's 9. Anniversary - LOCATION TBD. Where We've Sleuthed.. Members met the original . They toured sites of Toledo, went book hunting, and ate dinner at a haunted. Members visited The University of Iowa to view Mildred Wirt Benson's archives. They visited with the organizers. Nancy Drew Conference, held at the university, Carolyn Stewart- Dyer and Nancy Tillman. Romalov and presentations were given. A trip to Ladora, Mildred's hometown, to view her childhood. Members spent a week touring sites of New York including. Stratemeyer themed sites. Visits to the New York Public Library Stratemeyer archives were met. Stratemeyer Syndicate lore. Highlighting the week's. Nancy Drew. Capping off the. Stratemeyer family, the Russell H. Tandy family. Simon & Schuster, Applewood Books, and Sharon Reid Harris. For details on the conference, click. Activities. included: All Day Bus trip of book hunting, antiquing, visit to a real life Red Gate Farm, Hollow Oak treasure hunt. Sleuth Madonna's. Red Gate Farm party, Chicago sightseeing, visit to the American Girl Store to view Nancy Drew. On the day of the movie's release, members held a Nancy Drew. The Sleuths held their big convention day at the Pasadena Hilton and featured 7 speakers on a. Nancy Drew. A tour of Dave Farah's collection and BBQ was a highlight! Members visited Hershey, PA and had their photos printed. Amish farms, quilt shops, and went on a Witch Tree Clues Hunt. Members spent a day in historic Philadelphia touring sights around Independence. Square and those that Nancy visited in the Super. Mystery, A Question of Guilt. A dinner at City Tavern complete with Revolutionary War era costumed. The Sleuths held their convention day at the Bird- in- Hand Family Inn complete with speakers: Author Jennifer Fisher. Nancy Drew Files Artist Tricia Zimic, Author Penny Warner, Crafty Sleuth Lea Fox, and Author and Professor Michael G. Dinner was a special. And no one was hexed or accused of being a witch like Nancy in The Witch Tree Symbol! A 7. 0s disco style Nancy Drew meet and greet party was. Members bused to the Valley of Fire to compete in a Sleuth Survivor challenge- -George Tribe won. A visit to the Lost City Museum just like Nancy and her chums in the book was informative and provided great background. Harriet Stratemeyer Adams who researched there in person before writing the book. Members completed a. CSI: Nancy Drew mystery challenge complete with miniature crime scenes. Our big convention day featured 4. Nancy Drew. Speakers Jennifer Fisher, Lea S. Fox, Dean Burcham, and guest of honor. David Farah rounded out the event along with a Nancy Drew scrapbooking session. A 1. 94. 0s Old- Time Vegas Gangster Mystery Dinner Party. Nancy Drew gift exchange. Members followed in Nancy Drew's footsteps around Merritt Island for our Moss Mansion theme. We held parties at the homes of area collectors, attended a professional Nancy Drew trivia show, book hunted, visited NASA, toured an orange grove, lunched at Historic Cocoa Village, toured 2 treasure museums, visited Cocoa Beach Pier, hosted our annual convention with speakers, activities and a charity raffle to benefit the Merritt Island Public Library. Our honored guest was Nancy Drew illustrator Rudy Nappi. Members attended a Mystery dinner costume party and held our annual gift exchange. We held events on board, went sightseeing in the Bahamas, and held a convention day at sea with honored guests Rudy Nappi and Carolyn S. Dyer and a Nancy Drew costume party plus a fun scavenger hunt. We held a festive meet and greet, visited Monticello, Michie Tavern, Ash Lawn- Highland, Seven Oaks, held an event at the local library with Nancy Drew ghostwriter Alison Hart, participated in a stained- glass craft activity, book hunted, went on a ghost tour, and held our annual convention day with speakers and a charity raffle to benefit the local library. Members attended a 5. Clue theme mystery dinner costume party and held our annual gift exchange. Members stayed at the Gold Canyon Resort and spent the first part of the week touring around the Phoenix area viewing Jenn Fisher's collection, book hunting, Scottsdale house party, book discussion at the Poisoned Pen Bookstore in Scottsdale, visited a ghost town and took part in The Amazing Case challenge, took a cruise on the Dolly Steamboat at Canyon Lake, and had a chuckwagon dinner at the Rockin' R. The latter part of the week found guests solving a mystery with clues to hunt for around the resort and we hosted 3 days of presentations and activities culminating with our western theme mystery dinner party and annual gift exchange. Our convention day of speakers included our Guest of Honor, Nancy Drew illustrator, Ruth Sanderson who we presented with our Honorary Sleuth Award. Rounding out our week was our mystery dinner party and annual gift exchange. Members held a mystery theme meet & greet, took a trolley tour of San Diego, went on a ghost tour at the Whaley House Museum, visited the San Diego Zoo, toured a local collector's home, had a 7. Nancy Drew: Secret of the Scarlet Hand Walkthrougha: 1: i: 0; a: 2: s: 1. This is a fullscale point and click adventure. Nancy, working as an intern in a museum, must help solve a mysterious series of robberies. This walkthrough is divided into two sections: General Tips (no spoilers)Guided Walkthrough. GENERAL TIPS You can save at any time, and name your save files. Complete the tutorial to learn how to navigate and use the cursor. If you make a mistake that would lose the game, you will be given a SECOND CHANCE to start again right before that point. The game offers two modes- Junior and Senior detective. Most people will find Junior Detective challenging enough. The main difference is that you get more hints in Junior mode, you get more time for timed puzzles, and there is one maze which is a little easier in Junior mode. You can’t easily walk diagonally in the game even if you can see your target, so in many cases you will need to walk straight forward, then turn to the side to get to where you want to go. To open a door, click on the door to position yourself in front of it, then click on its door handle. This game was one of the earlier ones in the series, and there is no automatic notebook feature for clues. You will need to write down your own notes as you go on real paper, or, of course, consult the walkthrough. You do not get unlimited conversations in this game, so choose your questions and responses carefully. You never know when a character will get tired of talking to you. The story is about a museum dedicated to Mayan culture. You are going to need to make a lot of notes, particularly of Mayan words and anything to do with Mayan gods or rulers. Although you have a lot of freedom about where to go in the game, I highly recommend going to the lab where Nancy’s desk is first thing. After all, that’s what your boss tells you to do in the first conversation. Although most of the action takes place in the museum where Nancy works, you can get to a few other locations, including the hotel where Nancy is staying, by going out the double doors from the lobby and taking the Metro. Time of day matters in this game! If you need something but the time of day is wrong, go back to Nancy’s hotel room and change the time on the alarm clock. That will change it for the whole game. You can check the time by clicking on the pocketwatch in the lower left corner of the screen, or by looking at the alarm clock next to the bed in Nancy’s hotel room. It always looks like night in the garden, no matter what time it is on the clock. This is a classical point and click adventure game. You have to read all the dialogue and think about it carefully to know where to go next. If you prefer a more guided adventure, with more activities and less reading, try the Nancy Drew Dossier series. If you want to use the SAVE or LOAD features, position the cursor so that the word you’re trying to click on lights up. This often means putting the cursor just above the word. Whenever you open a box, drawer, or jar, you usually have to retrace the steps to close it again. So if you have to click once to look at a box, then click once to take off the lid, then click once to take out an item, you will probably have to click once on the lid to close it again, and then one more time on the box to put it back in place. The lid or door will often be off to the side from where it was originally- just look for where your cursor turns to the magnifying glass. I found I had to make long distance calls from the hotel room, not the museum. You start out the game with keys to the museum, but they’re not really important. Every time you enter the museum from the outside, they will automatically attach to your cursor. You will need to click on inventory to put them back each time, but that’s all. The history in this game appears to be pretty accurate except for the monolith itself and the story of the Whisperer, which is fictional. If you are not going to use the walkthrough, you should make a note of every Mayan word and symbol you encounter in the game. Also write down any phone numbers you find. When you get to the temple, you will play several computer games inside it. Joanna’s office is the other door off the lobby, between the two wall plaques of museum contributors. The lab and shipping room are behind the door marked . Here is a complete sketch map. Joanna is your new boss. She will tell you about some important things going on in the museum, then eventually tell you to go to your desk in the Museum’s lab. There will be a navigation arrow pointing to it. That’s a sure sign there’s something important there! Go to the table, and pick up the magazine. Click on the cover, and then you can read the article about Ms. Rutherford and her necklace. You need to read all the pages, and study the photo of her famous necklace. After you’ve read the article, talk to Joanna one more time. She’s busy, but will tell you a tiny bit about the previous intern. Then continue around the room until you come to the door. Click on the door, then the doorknob, then go through it into the Lobby. You’ll see a map. The map I’ve given also has the staff rooms, but you need to know the Mayan words from this one. Go back to the desk view. Click on the blue poster on the left to turn towards it. Now click on the case of headphones behind the desk, and you’ll get a navigation arrow to go closer to it. This will get you behind the desk. Look at the handle of the headphone case- it’s missing a knob. Look in the drawer of the desk. You will have to click once to turn towards it, once to open it, and once to lift up the top rack. Now click one more time to pick up a Temple card. Again, note the Mayan words on it. To close the drawer, you will have to click to lower the top rack, then again to close it. Go back out to the lobby view. Now go to the red poster to the right of the desk. There is a piece of paper on the floor, folded into a paper airplane. Click on it about 4 times to read it completely and it will go into inventory. Turn again until the blue poster is on your right and you see the door to Joanna’s office straight ahead. Go read the plaques on each side of it. On the right plaque you will see Topeka Council of the Arts. Click on it, and Nancy will remind herself that’s the organization Ms. Rutherford is involved with. Keep turning around until you see the entrance to the Exhibition Hall ahead of you. It’s between the desk and the door to Joanna’s office. Go down into the Exhibition Hall. Walk towards the temple until you see a door on the right marked Employees Only. Open the door. On your left is the door to the shipping room. On your right is the door to the lab. Straight ahead is a water fountain. Walk straight ahead to the water fountain and note the Mayan word for water. He will tell you a little more about Sonny, the previous intern, and remind you to check into the lab often for messages. Keep circling around until you see Nancy’s desk. Go in closer. Look at the pink sheet of paper on the clipboard. A task list! Sonny has done a few of them. Look at the phone. Click on the receiver. No voice mail yet. If you do have any, check it. Look at the vendor list on the side of the desk. Might as well order the bubble wrap now while you’re here, then get to work on the PRIORITY item. Click on the phone receiver to pick it up. Click on the 9 for an outside line. Dial Silvio’s number, 5. Talk to Silvio. Hang up the phone. Look in the left drawer of the desk. Sonny left a candy wrapper. Look at it. He also had a knob that looks like it came from the headphone display case, pick it up. Under the knob there is a notebook with a lot of notes. Read through it. It will stay in the drawer- you can come back and read it again later. Click on the lower left corner of the drawer to close it. Better ask Henrik what to do about the bubble wrap! Henrik will . Go all the way back out to the lobby, and look for the double doors to the Metro station. You will find the Mexican consulate on the lower left. If you don’t see the Mexican consulate station on the map, then you missed a step. You need to have picked up the paper airplane in the lobby near the red poster and opened it all the way to read it. And you need to have gone to the lab, to Nancy’s Desk, and clicked on the pink task list and read it. If you click on the consulate and it tells you . Click on the alarm clock, then set the alarm to 3: 0. It will beep, resetting the time for the entire game. Go back out the hotel door to the Metro station and back to the consulate. Read it. Then circle around the room (don’t go out the door) until you see Alejandro. Talk to him. Eventually you will see a yellow pad with notes. Click on the contract in your inventory, then on the yellow pad to give the contract to Alejandro. Use the metro to return to the museum. Click on inventory to put them back. Now is a good time to go back behind the desk and use the knob to get a headset. Take any headset you can pick up, probably the one on the far right of the middle row. Go back to the lab. Check off the Bubble Wrap task and the Contract task. I know you didn’t actually do the Bubble Wrap task, but if you don’t check it off, you won’t progress in the game. Talk to Henrik. He will tell you how to number the audio. Go back to your desk and look through Sonny’s notebook. It has the exhibits marked with letters. Go across the hall to the shipping room. Start by looking around. You will notice several boxes on the shelves where your cursor lights up, but you can’t really do anything with them yet. In the right section, one open box says . You will need to click in the upper corner of the box to put it back on the shelf.
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